So this is the tough guy from the fight scene I’ve been making. On the armature, I added ‘inverse kinematics’ which a tutorial on can be found on http://blender.freemovies.co.uk/simple-rig-monkey-man/ which is what I used to help me make it possible. What this means is, that when he hits the ground, his legs will automatically bend accordingly, which is really useful.
Sorry about bad quality, but I wanted a quick render and then had to make it smaller due to video size limit! :(
Edit: Aaaah! Tumblr added stretched thumbnails for the video! Not much I can do but it’s a shame.