The same progress as last post, just zoomed in to avoid the bad bottom bit and to focus more on the realism of the high rise. Some shadows etc need some correcting, but that should be solved soon!
I have reached the second part of the tutorial, and it is showing me how to light my scene in a realistic and effective way. If you look at the top part of the render, you’ll see it has a great realism to it and looks really superb. The bottom bit needs a bit of work, as it doesn’t look too good, but the model’s really coming along! I hope to complete it!
I was looking around for tutorials, and found an amazing guy who made really cool tutorials. His site is www.blenderguru.com and on his site you’ll find loadsa tutorials varying from nature to architecture. I looked at the ‘high rise’ tutorial to make a tower block type model using arrays and mirrors. I still have to finish the tutorial and add materials etc, but I have learnt loads through this tutorial. Keep an eye out for the finished tower!